Qarrelt

Qarrelt I
A large, burning world with a thin, pure atmosphere and two major continents. A mining outpost to access its many industrial and radioactive resources was once established, but has been abandoned for decades.

Qarrelt II (Agri-World)
Qarrelt II was a sleepy agri-world that had once served the Imperium in the Veil well. The tithe had come easily from its fertile soil, and its people went undisturbed by the great armies that might move through the veil. But a few decades ago, things changed. The tithe had been interrupted, and the astropaths silent. Ships that returned found a human populace still largely undisturbed on its surface, but uninterested in being a part of His glorious Imperium. Subterranean horrors are now said to lurk beneath this world, and Qarrelt's people found His protection from them wanting, and some even blame them from bringing the monsters beneath.

Qarrelt III
A small, dense world with a thin atmosphere and no surface water. Some mineral deposits, but not enough to have attracted investment in a mining colony.

Qarrelt IV
A large frozen world with no atmosphere or surface water.