Khallangi System

Luminous yellow star past its prime but still shining bright. The system is Imperial controlled, though precariously positioned towards the East of the Veil Sector

= Inner System = A thick cloud of stellar dust surrounds the star, somewhat limiting the light that reaches the planets beyond and giving the sun a hazy appearance viewed from the ground.

= Mid System =

Khallangi I (Feudal World)
Feudal world, with warring enclaves dotted across dense forest, jungle, and savannah; all inhabited by flora and fauna that border on Death World levels of viciousness.

Pre-industrial tech level outside of a single Imperial enclave largely run by the Ministorum

Khallangi II (Civilised World)
Large civilised world; extensive manufactoria and sprawling cities, but with an atmosphere not yet poisoned by industry and skylines not yet pierced by hive spires. Raises mechanised regiments with locally constructed Chimeras and lasguns that are plentiful but fall below Forge World standards.

Mid-imperial tech level

Khallangi III
Mid-size gas giant with impressive rings and dozens of small moons, some of which are undergoing settlement by Imperial pioneers.

= Outer System =

Khallangi IV (Mining World)
Mining/frontier world. Frozen rocky planet with many magma vents throughout the crust. Vast mineral springs the size of small seas enable limited human habitation. Rich source of promethium and various rare minerals.

Low-Imperial tech level

Xenos Void Station
A crystalline construction more than a dozen kilometres in diameter, belonging to a presumably-extinct xenos civilisation. Strictly off limits by order of The Inquisition.